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Jack Tollenaar

Hi, I'm Jack.
Currently studying y2 game programming at Breda University of Applied Sciences.


I focus on graphics programming and love creating cool graphics features.
I have experience in C++, Unity & Unreal

Cloud renderer

School Research DX12

Fast voxel cloud renderer based on Nubis^3.

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Cloud rendering sample

PBR GLTF Viewer

School Rendering PS5

PlayStation 5 renderer focused on physically based rendering and image-based lighting.

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PBR GLTF Viewer sample

Resonance

School Team Unreal Simulation

UE5 team project working on gameplay systems and rendering features,
PIC Fluid simulation for dynamic fog.

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Resonance DGA icon